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Brief outline of the Project
Setting out from the standpoint that “educational software is a tool
with potential beyond its immediately apparent content”, and using modern software
development techniques involving component-oriented development and a range of
cutting-edge techniques such as Internet-Web, Java and VRML, this Project is designed to:
develop a core of software components, that will carry out high level basic functions, and
will constitute a base for the further development of multiple educational activities and
applications in the classroom environment.
These software components are designed to be combined at the discretion
of the end user (educational community, composers of educational activities, publishers,
etc.) to provide tools for:
- data base management,
- maps and geographical data,
- graph construction,
- processing numerical data, sounds and musical objects,
- composition and reading of hypermedia texts,
- construction and management of 3D spaces (virtual reality technologies),
symbolic expression of entities and algorithms through high level programming languages.
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